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Noah Falstein

Hi, I'm Noah Falstein - Game Designer - Games for Health, VR/AR, Storytelling, x-Chief Game Designer at Google

I've shaped interactive entertainment for over 40 years, from early arcades to cutting-edge VR/AR. Now, I pour my passion into serious games for health and education, thriving where technology meets transformative experiences.

George Lucas Educational Foundation
San Rafael, CA, USA
AI insights

At a glance

Curated signals on strengths, focus areas, and how they can help.

Pioneered interactive entertainment, contributing to hit titles since 1980 and holding Chief Game Designer role at Google.

Focuses on developing impactful serious games for healthcare and education through their consultancy, The Inspiracy.

Can offer expert guidance on game design, VR/AR applications, and creating transformative interactive experiences.

🚀 Career trajectory

Foundational Years & Early Impact

Began professional game development in 1980, contributing to numerous hit titles and establishing a strong foundation in core game design principles.

Game Design

Hit Titles

Pioneering Tech & Corporate Leadership

Held key early roles at LucasArts, 3DO, and Dreamworks Interactive, later becoming Google's Chief Game Designer, driving innovation at major tech companies.

LucasArts

Google

Chief Game Designer

Specialized Consultancy & Serious Games

Founded The Inspiracy, focusing on serious games for healthcare and education, while also consulting for VR/AR and interactive media projects.

The Inspiracy

Serious Games

VR/AR

Continued Expertise & Thought Leadership

Currently serves as a Game Design Consultant for George Lucas Educational Foundation and advises startups, while also authoring a book on game design.

Education

Consulting

Author

💪🏻 Superpowers

Pioneering Game Design Architect

Transforming complex ideas into engaging interactive experiences.

Designed hit titles across diverse genres since 1980.

Pioneered serious games for healthcare and education.

Expertise in VR/AR, storytelling, and game mechanics.

Cross-Industry Innovation Catalyst

Bridging the gap between entertainment and transformative applications.

Served as Chief Game Designer at Google.

Contributed to early growth at LucasArts and Dreamworks.

Consulting for healthcare, education, and training sectors.

Strategic Business Development

Fostering growth and connections in the interactive entertainment space.

Offers design and production consulting services.

Provides expert witness services for game-related legal matters.

Lectures and conducts seminars on game development.

I'm excited about

Discovering emerging talent in the serious games and educational technology space.

Exploring collaborations for innovative VR/AR healthcare applications.

Connecting with individuals passionate about the future of interactive learning.

I can help with

Offer expert guidance on game design and development strategies.

Provide insights into creating impactful serious games for health and education.

Connect individuals with resources for VR/AR and interactive media projects.

I would love your help on

Identifying novel research in gamification for patient engagement.

Finding partners for developing immersive training simulations.

Discovering innovative approaches to interactive storytelling in educational contexts.