
I thrive at the intersection of cutting-edge research and practical engineering, particularly in shaping the future of immersive technologies. My passion lies in transforming complex scientific ideas into tangible, interactive experiences that redefine how we connect with the digital world.
At a glance
Curated signals on strengths, focus areas, and how they can help.
Interned at The Hospital for Sick Children, conducting scientific investigation and signal processing research.
Currently a Research Engineer at Meta Reality Labs, pioneering advancements in interactive technologies.
Can help others by providing expertise in translating complex research into practical applications and interactive systems.
🚀 Career trajectory
Foundational Research
Began academic journey with graduate research at The Hospital for Sick Children, focusing on scientific investigation and data processing.
✦ Graduate Research
✦ Signal Processing
Applied Software Engineering
Transitioned to industry as a Software Engineer at CTRL-labs, applying engineering principles to real-world product development.
✦ Software Engineering
✦ Product Development
Immersive Technology Pioneer
Currently driving innovation as a Research Engineer at Meta Reality Labs, focusing on the future of human-computer interaction.
✦ Research Engineering
✦ AR/VR
✦ Human-Computer Interaction
💪🏻 Superpowers
Innovator in Immersive Technologies
Bridging Research and Engineering
Expertly translating scientific discoveries into robust software solutions.
✦ Proven ability to move from academic research to industry application.
✦ Experience in diverse research environments, from biotech to AI.
✦ Skilled in rapid prototyping and iterative development.
Cross-Disciplinary Problem Solver
Applying a unique blend of scientific rigor and software development skills.
✦ Combines academic research background with practical engineering experience.
✦ Proficient in signal processing, game development, and UI/UX.
✦ Adept at tackling interdisciplinary challenges in technology.